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Mediteranean Villa


jtroupe
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I wanted to get some feedback on this image. It was done with Max 9 and VRay.

I am not quite satidfied with the lighting. It seems that the underside of the eaves should be darker. And I can't figure out how to get the tree shadow to not be green.

The trees in the front are blocking the house but they are currently on the site and need to be shown.

Any other suggestions would be greatly appreciated.

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IMO, shadows are not green... grass is... And for the dark areas, I believe the darkness of the shadows also depends on the time of day, maybe a little more contrast might help.The spanish tiles seem to be a bit small. The glass material in the windows is supposed to be mirror-like? On the other hand, i really like the trees. Looking great! Overall it is a geat image! GL

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Well, your shadows aren't too bad. Before you go into trying to tweak your shadows, I would do 2 things that your image needs badly.

 

1). Change your background. Try a solid light blue until you find a replacement image. The one you have right now is over-used and has very bad artifacting from scaling it up.

 

2). Your reflections could use some help. The windows are simply too blue. I would either try expirementing with your VRAY material, or download one from vray-materials.de (I think that's it...use google to find the correct address). I just discovered the 'environment' map in the VRAY material and I've been experimenting with that on my windows.

 

Aaron

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Also there is something strange going on with the roof... It gives me the impression that it has been rendered separately... Tweak your material..

 

Your street (yeah this little grey part) is totally out of realism.. Add some dirt there..

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Actually, I also see no proble with the shadows... the color might be from the skylight or whatever enviroment type you use... but the fact they are not so dark is usually good thing for the clients... they do not like dark areas usually... But that could be easilly adjusted anyway, either in color mapping settings or in postwork... adding contrast or changing exposure settings a bit...

Generally, the lightness of the shadows in Vray comes from the ballance of the light that simulate the sun and enviroment light.

In the beginings of Vray it was done with direct light and skylight from Vray enviroment panel... There you could adjust the intensities on your own... I think you did something like that here

Now they introduced sun and sky system, where the lights are linked and sun intensity is lot stronger in that relationship, so you have more contrast usually...

The problem here is more in the saturation of the background and roof...

Glass could be a bit transparent and could use some reflection map... try with suggested, to put the map in enviroment slot of glass material, or you could try to make an arc, extrude it and map it with some trees+sky+clouds image...

As said, you need to texture the street in foreground...

If you just take some time to correct those little things, image would really shine...

Yes, the trees are looking great...

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