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Large image rendering and printing questions


karldavies
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Hi I am currently doing a bit of arch viz work for my showreel, however i am struggling to render anything big

 

I am using maya and mental ray for the rendering. It just keeps saying i am out of memory.

 

If was ever to make the image for a bill board which is huge how would I go about this.

 

Is there such a script which allows mental ray to render the scene in chunks and then i can stitch it all up in photoshop....?

 

Also regarding printing, what dpi setting do you use. Is 300 about right??

 

Thanks for your help,

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Excellent.

 

All the answers i needed in 1 post !

 

Thankyou

 

Hope you don't mind if I hijack the thread then ;) master Zap, I hope you're still there...

 

I'm wondering if there are any other render settings for Maya that I should be considering when producing images for print...

 

contrastRatio? fancy use of userFrameBuffer? I keep getting a niggling feeling that there is something I'm missing when rendering for print in Maya, yet no matter how many people I ask, no-one seems to know. The new mia_simple_exposure lens has helped a lot with correction.

 

Sorry about the vague question, but it seems that mr4m and print is a little understood field.

 

Thanks in advance,

 

Shane

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Hi all

 

Just want to tell you about my experience:

i'm working on 3ds max since 1 year an had this memory problem all the time, everytime i use a resolution over 1500 x 900px i had 70-80% of crash with my 2 gb ram.

 

so 2 weeks ago i got myself an Apple Mac-pro install win xp 64bit and put 6GB Ram inside... you know what ? no more crash for now.

I even made the test with scene i had problems with before (4M polys, a lot of v-ray proxy, vegetation, 5000x4000px) and NO CRASH anymore.

 

so my advice is get yourself on xp64 and buy some Ram now, the prices are good for the ram at the moment. of coarse your computer must be an Intel Xeon or Amd 64bit

 

my 5 cent;)

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