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rpc preparation


sstamfb
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hi

Thanks all of you for your advice. I think it is very complicated:

 

a) If i put model trees i will have to face hardware problems during the modelling and during the rendering. 5000 trees will overload the model

 

b) on the other hand if i put opacity bitmaps,i will have to rotate a great number of trees for every different scene

 

I tried to add some extra trees (5500), then during the preparation a message appeared saying "bitmap error 4805 tree, memory is not enough etc....." (the computer has 2gb ram) . After this, i load the scene to other computer with 3gb ram, but the same problem again appereared " bitmap error 4900......" I believe that this is not hardware problem, but rpcs face difficulties when somebody uses more than 4000 rpcs. Perhaps this happens

because of the bitmap's size (high resolution bitmaps)

Do you suggest to put 2 gb ram more (total 4gb ram) or this will not help?

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