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viz devouring my memory


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I am trying to render a medium file and Viz shut down because it ran out of memory. I have 1 gig ddr. This is beyond me, is the file corrupt? Any sugestions on how to remedy the situation or at least recover the file without having to revert way back in the save list. My settings are not outrageous. 8" meshing global and large lanscape and misc items are at 1.5' +. No regather, minimum on textures and raytrace, overall a fairly simple file.

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Viz and Max are both very memory hungry and you may well need more than one gig of ram if you are using radiosity (I have 3).

 

If your original file is corupt then have a look in your autoback folder in the max root directory. In the folder there will be backup files of your work depending on if you have that option enabled in max's properties. Take a copy of the .bak file that has the same name as the file you lost, change the extension of the file from .bak to .max and you should be able to open the file in Viz :)

 

Hope that helps

 

Craig

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In regards to memory I have noticed that I have 1280 meg Ram, When I rendering it only shows my computer using approx 512 meg. Is there a way it can make it use more, or does that mean it only needs that much for what it is rendering.

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