Sweet Architect Posted October 21, 2007 Share Posted October 21, 2007 Hello every one, I have a very tinny problem with rendering a suitable glass material for the attached view, the settings I used: Vray material:- Diffuse: dark black reflect, refract: white fresnal reflection :checked IOR:1.52 also used vray light, the same window size ,mul=30,invisible=checked Rendering menu used environment map(so that can be seen through the window) the problem is I didn't feel satisfied with the window glass material, it isn't look real at all .. So... any suggestions? Link to comment Share on other sites More sharing options...
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