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Just wondering how you would model this?


AFK_Matrix
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I am going back to my 3rd Year University project to remodel and enhance it and am just wondering how you would model this dome structure? It is hollow inside, it is a cladded sturcture and on one of the domes it has windows in it.

 

I have attached some pictures of what I am trying to create.

 

Thanks.

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I would create a sphere object, adjust the number of divisions to match, add 2 slice modifiers, adjust the polygons' material ID's (1 for cladding, 2 for glass), create & apply a multi-subobject material, add a FFD modifier to adjust for the dome's less than perfect spherical shape, and last add a shell modifier.

 

I can't see the trusses well enough to comment so I assume it's just the dome cladding your inquiring about.

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