cferman Posted October 22, 2007 Share Posted October 22, 2007 Anyone ever seen this before - I sent this through our render farm this weekend and got a bunch of frames that had these color spots on them. All materials in the scene are A&D. Using FG and GI - BUT - this has also happened when we were not using FG and GI. Any advice would be appreciated! Link to comment Share on other sites More sharing options...
WAcky Posted October 26, 2007 Share Posted October 26, 2007 I get those blue spot quite a bit when i use FG and GI together. Especially on windows. It seems to happen towards the last rendered buckets for me... Sorry i cant help Link to comment Share on other sites More sharing options...
AJLynn Posted October 26, 2007 Share Posted October 26, 2007 I had that. Turned out there was an Architectural material in an Xref'ed model which had a raytrace shader embedded in it that was incompatible with mental ray. Big hassle figuring that one out. Make sure you're only using mental ray compliant materials. Link to comment Share on other sites More sharing options...
Justin Hunt Posted October 26, 2007 Share Posted October 26, 2007 Its easily fixed by installing SP2 , its a bug in the fast interpolate glossie reflections JHV Link to comment Share on other sites More sharing options...
cferman Posted October 26, 2007 Author Share Posted October 26, 2007 Justin, That's definitely it... I went through my scene and turned off all fast interpolate and the flickers went away. Now the downside - to fix the render farm we'll have to load SP2 on about 75 computers... Link to comment Share on other sites More sharing options...
Justin Hunt Posted October 27, 2007 Share Posted October 27, 2007 Cant you create a batch distribution of sorts, dont ask me how , i dont know myself. SP2 also fixes a few other issues as well so its a "well worth it" install. If thats too pain full upgrade to Max2008, also a "well worth it" install JHV Link to comment Share on other sites More sharing options...
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