pablo scapi Posted October 24, 2007 Share Posted October 24, 2007 Hello: The problem that i have is when i use an object made long time ago in max 6 using the Simcloth plugin in a new scene. Then each time i open the scene a message of the missing dll apears, even when the object is converted to a mesh. I can accept the message and go on, but the problem apears when tring to render the scene trough the net using Backburner, an error about the missing dll and the render fails. Of course a solution would be to install de plugin but is no longer supported for max 9 64bit. So what can i do to erase the trace of the plugin and continue using the object converted to a mesh or poly? Thank you Link to comment Share on other sites More sharing options...
ameo Posted October 24, 2007 Share Posted October 24, 2007 Try to export object and then import it back. This may help. Link to comment Share on other sites More sharing options...
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