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how would this have been modelled?


Dave Buckley
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I would get the center, use it as a pivot point, and the use a lathe with a shape thet hast the profile of the watch, other pieces would use primitives. all pieces converted to edit poly.

Maping through uvwunrap. so I would have better control in textures from photoshop.

share what you come up with, good luck!!

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How about bevel up a circle into an editable poly tapering out then back in wherever a ring is needed. model the watch face without a lens then pick up the ring where the lens sits and use those faces to start the lens. Stick on a couple of cylinders and a taurus, hands, ...

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