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metal material in vray


kish
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Easiest way is vray material, diffuse to black (you can colour it a bit if you want) spec to desired metal colour, set reflect to ~.7, set shader to ward, anisotropism to .4. That's a very quick, basic starting point. If you need better results than that, then you probably need to create at least a bump map, and maybe reflect and even diffuse. Check the vray .de site for materials (don't have address here -just Google it).

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