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hwo do you create new matlib


matt_vinoir
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only realy started with this so i don't no nothin'

 

ifyou have just a jpeg of a tex map plus maybe the bump of it as well. How do you get it into the viz library of materials?

 

Litrally no nothing about it but i'm now whating to use my own textures.

 

Thanks for you help,sorry its a newbie question!

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first off make sure viz reccognises the path the map is in. this can be configued under the main UI.

 

then open the material editor and place the texture in the diffuse slot and the bump map in the bump slot. you can name your material using the material name box.

 

this material can then easily be put into the existing viz material library, or put into a brand new one of your choice and naming using the put to library icon (a little circle and disk picture)

 

hope this helps

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the problem i'm having is that it doesn't recognise the map.I just dropped the map into

any map and maplib file. This seems to work in other rendering programmes but it doesn't seem to doanything. Do i have to assign stuff or something?

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you dont have to put the material into a material library in the first place if you dont want to.

As long as the material is in the material editor just ASSIGN it to the object(s) in the scene. of course, you'll need mapping co-ordinates applied to the objects aswell.

 

this is real basic stuff and by the sounds of it you'll be getting problems from here on in. i suggest you read some of viz's basic tutorials on this subject by pressing F1, they'll brief you more fully than i can.

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yu preety basic i know! i wasn't taught any off this in my tutorials!

 

oh well! i'm going to get that viz 4 book by george omurha its meant to be pretty good.

 

I didn't realise that it was that simple, i was looking at it more complicted than i thought!

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