Josh1587140445 Posted August 25, 2003 Share Posted August 25, 2003 Ok, I was given a skecth that I need to turn into a model. And two sections of the roof are curved, and when you see them in plan, they do not have 90 degree angles. So I took a P-Line extruded it, then added a couple of bend modifiers. It works ok. But there has to be an easier way. Especially when you look at it in elevation and the arc on the bottom of the roof on the left is suppose to match the top arc of the roof on the right. Does anyone have any suggestions on how I can do this a little easier. Here are the reference images. Thanks in advance for your help. Link to comment Share on other sites More sharing options...
bigcahunak Posted August 25, 2003 Share Posted August 25, 2003 Hi Josh. Looks like an interesting task you got there... I hardly model in VIZ, so this might be a little more than a guess, but: wouldn't it be easier to do all bends and FFDs to a plane (no thickness) and only once you are sattisfied with the curvature and its angle to extrude it? not sure I got you on the arcs matching thing, but if this suppose to look like a wave pattern than I wouldnt make a big issue out of it. You can manually adjust them to look like they perfectly match, and it should look morethan fine. No one ever sees a building in a 2D elevation view Good luck. Link to comment Share on other sites More sharing options...
kid Posted August 26, 2003 Share Posted August 26, 2003 I do most of my modelling in rhino but the general method may apply to Viz/Max... I'd draw a spline in front elevation to match the curvature along the common edge, ie the bottom of the left roof and the top of the right roof. I'd extrude that to get a long horizontal plane, then in top view use splines drawn to match the shape of the roofs in plan, I would project these curves to meet the curved surface (I think Shapemerge is the equivalent Max/Viz command) to trim away everything apart from the two shapes required. Then to finish up, I'd extrude the left roof up X amount, and the right roof down X amount. Link to comment Share on other sites More sharing options...
siliconbauhaus Posted August 26, 2003 Share Posted August 26, 2003 is it only curving in the z direction ? if so I'd draw the shape of the roof then extrude it wider than it needs to be. then subtract the corresponding areas away via the plan view Link to comment Share on other sites More sharing options...
DelfoZ Posted August 26, 2003 Share Posted August 26, 2003 u have the Cad Files, right ? if u have the Cad Files u can do This.. a easy way This is only one of the 10000 ways to solve ur problem . Link to comment Share on other sites More sharing options...
Josh1587140445 Posted August 26, 2003 Author Share Posted August 26, 2003 Well I kind of solved the problem by using a series of bend modifiers and a taper. But as you can see from the wireframe below, it is very heavy with vertices. So I am going to attempt you way DelfoZ. But now I have a new problem. I am working on two different models currently, and with both of them, when I now try go to the edit mesh modifier and select vertices, the damn program just shits the bed. I mean it does not waste any time to shut down. The second I release the mouse button. Bye, bye VIZ. Anyone have any idea why it is doing that suddenly? Link to comment Share on other sites More sharing options...
siliconbauhaus Posted August 26, 2003 Share Posted August 26, 2003 delfoz said exactly what I was referring to :winkgrin: Link to comment Share on other sites More sharing options...
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