ralopez Posted November 2, 2007 Share Posted November 2, 2007 I wanted to know if anyone has encounter this problem when rendering in Mental Ray. It crashes as soon it runs out of memory. Any possible solution for the same. Link to comment Share on other sites More sharing options...
kippu Posted November 2, 2007 Share Posted November 2, 2007 programs do crash when you are out of memory ..some more specifics would help as in how much memory you have and how many poly's you working with at time of crash Link to comment Share on other sites More sharing options...
ralopez Posted November 2, 2007 Author Share Posted November 2, 2007 programs do crash when you are out of memory ..some more specifics would help as in how much memory you have and how many poly's you working with at time of crash The system has 4 GM of Ram, and the scene does not really have that many poly, but I will check the same. It is a simple ticket stand at the cinema. Just straight walls, and the ticketing equipment. Link to comment Share on other sites More sharing options...
manta Posted November 2, 2007 Share Posted November 2, 2007 Try switching the raytracing method to "grid"...and checking the "conserve memory" check box...it does however seem like something else is going on here, it shouldn't run out of memory for what you're doing... Link to comment Share on other sites More sharing options...
WAcky Posted November 5, 2007 Share Posted November 5, 2007 I had the same problem when trying to save a FG map. checked the memory saving options and now instead of crashing it just freezes Awesome. Link to comment Share on other sites More sharing options...
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