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Water effect in Animation..?


djoshi
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A technique that I have used successfully is to make a particle system, (pflow) that has the properties I want in a water wall, in an empty scene. Make the particles small spheres, put a simple light rig shining on the particles. Then I render out the particle system from a camera looking directly at the wall. I then bring the sequence into After effects and blur the sequence and re-render it out as a sequence to be texture mapped onto a water plane, with the reflections and IOR to make water.

 

Just a thought,

 

-Nils

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