djoshi Posted November 3, 2007 Share Posted November 3, 2007 I have to do interior animation in vray. And I want to show water flowing on glass. Should I put video map on object..?? Or anybody knows better technich..Pls. help me..! Link to comment Share on other sites More sharing options...
edx Posted November 7, 2007 Share Posted November 7, 2007 You can try to put max's Noise map (in fractal mode) as bump map of water material, then to animate its UV offset to simulate water moving. Also Phase animation would be good as addition I think. Link to comment Share on other sites More sharing options...
Brian Smith Posted November 7, 2007 Share Posted November 7, 2007 particles are best but heavy to render. a map will work fine in most cases...such as in this short clip http://www.3dats.com/downloads/waterfall.mov Link to comment Share on other sites More sharing options...
Nils Norgren Posted November 7, 2007 Share Posted November 7, 2007 A technique that I have used successfully is to make a particle system, (pflow) that has the properties I want in a water wall, in an empty scene. Make the particles small spheres, put a simple light rig shining on the particles. Then I render out the particle system from a camera looking directly at the wall. I then bring the sequence into After effects and blur the sequence and re-render it out as a sequence to be texture mapped onto a water plane, with the reflections and IOR to make water. Just a thought, -Nils Link to comment Share on other sites More sharing options...
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