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Environment behind glass


Sweet Architect
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Salam, to all

i have that issue that confuse me in V-ray, i don't know if i miss sth. but each time i render an interior view and try to put a view in the environment map slot(Rendering:environment) to be seen through window, it's seemed to be dark, even i put V-ray sun outside, and the glass settings is the standard one, i don't know what the problem is:confused:

any suggestions?

 

Best Regards,

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ok, know problem

first of all there are 3 settings wich affect exposusre in phisical camera.

1 f numer

2 shutter speed

3 ISO

different combination of this settings gives you differen exposure (different brightness of render)

 

To increas brightness of bitmap for your enviroment, go into bitmap settings and increase output amount (see attachment)

 

Also you can use plane wit bitmap behinde the window.

You can use vrlight material with bitmap on the plane or you can use vrmaterial with increased output amount of bitmap in diffuse slot.

If you use bitmap on plane or cylinder - exclude this geomety from GI.

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playaround with output amount. it`s depend on your camera settings. you can make it brightness or darkness by yourself :)

 

to exclude plane from GI (if don`t do it plane will be light your room as vraylightmaterial) just right mous button on it, go "V-Ray properties" and turn OFF generate GI and receive GI properties.

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