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Backburner & Vray Proxies


blowback
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If they are proxies that you already created, you have to re-direct the proxies to the meshes that were created. Pick the proxy object in max, and in the modify menu there will be a path to the associatd mesh object. Make sure this points to the object on the network.

 

Other than that, I don't know. I've never had any problems with it unless I accidentally made the proxy on the local drive.

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i think the problem is that backburner can`t find mesh file. Make it network shared and update your proxy path in the max scene, as Chad said.

The other way is that you can create same folder system on each your network computer and copy mesh file there without updating proxy in max.

 

Just check for each computer that there are some file on the path you use in proxy settings.

 

It must work fine as i know.

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