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R u Seeing wot I am?


Camby1298
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Hey got this problem...Possibly Light leaks?? I dont know what is causing the blow outs by the TV and in the corner by the plant. Ive checked and rechecked the walls, and they are solid, dont know where this coming from.

 

MR 3.5

FG+GI

Daylight system

MR Arch Materials (for the most part)

Let me know if u need 2 know additional settings

 

Thanks!

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It could be photons getting "trapped" between the geometry. Try moving the plant out from the wall a bit or changing the angle of the pot, and move the TV closer to the wall or extrude the back face through the wall or change the angle of the sides of the TV...

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please post the GI/FG settings, It could be the GI settings are not right

 

JHV

 

 

Usually Im rendering FG at Low settings, and my GI at 500 samples, but I figured I was getting these blowouts from low quality so I upped it. These are the settings for this image.

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I'd say its a photon error, Keep the multipier @1 and the decay as close to 2 as possible. Use a max sample radius, something large enough to be smooth.

 

Lately I have been experimenting with the Average GI photon/light and the Max mo of Photons /Sample. For more detail and accuracy increase these, try 500000 p/light and 1500 p/sample. Then use very low FG settings to clean up the photons, try density 0.2 , rays 50 andinterpolate 100, bounce1

 

It also looks as though you can use some AO to add extra detail and ground some of the objects.

 

JHV

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