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Billabong
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This is an apartment for a client, that I'm hoping to get some feedback on. Apart from the curtains. I think the interior decorater was smoking a little wacky weed when sent me this stuff she wanted in there. I was hoping to get some feedback on my lighting and maybe a little help. My bg image is rendering washed out. I have it on a plane just outside the window. Ive tried turning off recieving GI in its vray object properties but that just makes it black and not show up at all, so then i tried turning up the output for it, that just gives me vray errors. So anythoughts on that? Also have a look at the glass right below the fan, its suppose to be frosted glass, but that doesnt look anything like frosted glass to me, here are my vray settings and thanks for looking

 

Adaptive subdivision

IM -Med, 60,20

LC-1500,0.01

color mapping is Intensity exponetial

Dark multiplier 2.0

Bright" " 1.0

Gamma correction 2.2

A image sampler 3/5

and IM using the VrayLanczosFilter

 

living04copy.jpg

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its a great start, the overall lighting has a nice feel. But honestly I can't stop looking at the curtains...... they are degrading the overall quality severly. It's partially the color but they also look like they are very rigid and not hanging freely. A background will help as well.

 

You may want to look for a new texture for the rug. The room is nicely furnished, but the rug looks like grandma sewed it together a hundred years ago.

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actually it should be somewhat washed out. Pull out your digital camera and take a picture inside with an exterior window in view..... the camera will adjust to the interior lighting levels which will result in a blown out (washed out) exterior lighting level. Reference pictures will aid you in knowing just how far to take it.

 

here's a picture that I just pulled out of a quick google search to illustrate my point....

 

http://www.northlight-images.co.uk/ecademy/interior.jpg

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Hello!

great materials!!!

 

I've the same problem some time ago and I've put plane with VrayLight on it with texture... but I've get very dark reflections on mirror (painting on the wall in Your case)... so I've manipuleted then in Photoshop later. I'm very curious how You solve it.

 

In Internet are a lot of very nice tutorials for Cloth manipulator - courtains

and small gift for all just apply some texture for diffuse

http://www.cgarchitect.com/vb/images/attach/zip.gif

 

 

Very nice picture

 

See You later

 

 

 

...(...)...

here's a picture that I just pulled out of a quick google search to illustrate my point....

 

http://www.northlight-images.co.uk/ecademy/interior.jpg

 

I hope that this is a photo :)

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  • 2 weeks later...

Here is a render of the kitchen, IM getting some strange noise problems, and I cant figure out why. Im using the vray sun, with basically default settings, and I also have a vray light above the kitchen to help with lighting it and two skylight portal lights in front of the sliding glass door. here are my render settings as well. thanks for any help

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Hi Billabong! Fancy running into you here.. hehhe

 

I take photos commercially, and as I learn more and more about ArchViz it seems that a photographer tries to make the house/room look as perfect as possible, but a CG ArchViz tries to make it look as real as possible. It won't look 'real' until it has flaws purposefully placed in the scene.

 

Weird, eh?

 

re: blown out windows - a flash fixes that. Has to do with the way the human eye sees the different levels of light versus the way a camera does. With a multi-exposed image (i.e. f/stop bracketing) you can simulate that. I use Photomatrix and go from 2 seconds to 1/250 of a second with as many stops inbetween as I can, then combine them into a single photo. The result is often better than what a camera takes with a flash.

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