andreaf Posted November 13, 2007 Share Posted November 13, 2007 hi to everybody. I would have a question. (excuse my english) When I import in Max from Architectural Desktop I get geometries not editable, or however only leastly. For example the faces are not quad .The vertexes are not weld, so I cannot chmfer the edges, I don't succeed in applying unwrap uvw and stick as when I model directly in Max etc It would be very beautiful to be able to intervene in phase of importation on the geometry to get models mostly editable in max . What do you know it is already possible to do something in this sense? Thanks Andrea Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted November 13, 2007 Share Posted November 13, 2007 Well, you have the weld option in the import dialog. Turn it on and set the weld distance to something really small, like 0,25cm or so. But, even doing that, you have to keep in mind that importing means translation, and things are likely to come with flaws. Link to comment Share on other sites More sharing options...
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