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multiple layers of refelective glass causing flareups.


andy shand
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im using vray in max9 on a complex glass building.

 

when two glass planes or more overlap...the reflectance seems to be additive and cause flareups.

 

the enviroment is a low light afair with some strong enviromental reflections.

 

ideally i would like the nearest plane to refelect and the ones behind that plane not to if they are covered.

 

but how do i do this....and the advance transparency really doesnt help without degrading the image.

 

thanks guys in advance.

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