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Historical Frame buffer memory


BrianKitts
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SHORT TITLE FOR SUGGESTION/BUG/ENHANCEMENT REQUEST

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The frame buffer should have the ability to flip back through previous renders.

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DETAILED DESCRIPTION OF YOUR REQUEST

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I heard mention that lightwave once had an option that it stored all of your renderings in a working session within it's frame buffer. Then you could step back through your history to compare/reference previous working renderings.

 

It would be a temporary memory that you could dump to reclaim resources, and of course you would lose it when closing the file, but during an active session your history could be cached.

 

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WHY THIS REQUEST IS IMPORTANT TO YOU

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This could be useful when adjusting lighting and texture for comparing the quality/results. Basically you would have the ability to comparing renders within max instead of having to save out images to be flipped through in an external application.

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Also with the 'Historical Frame Buffer', it would also be nice if the render settings of that particular frame buffer are also saved. Of course, including the state of the materials would also be nice but i guess thats asking too much...or just being too damn lazy :D

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Also with the 'Historical Frame Buffer', it would also be nice if the render settings of that particular frame buffer are also saved. Of course, including the state of the materials would also be nice but i guess thats asking too much...or just being too damn lazy :D

 

...Like an exif file! cool.

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Also with the 'Historical Frame Buffer', it would also be nice if the render settings of that particular frame buffer are also saved. Of course, including the state of the materials would also be nice but i guess thats asking too much...or just being too damn lazy :D

 

can be done already (not the FB idea) but the render/material settings, that is if you are VERY organized. just before rendering, save the scene state (right click in viewport), name the scene state the same to what the render is gonna be called after rendering, then render and save the render (to what the scene state was called), then change anything and save the scene state with an increment in the name, render again, save again, change..... and so on

 

NOOObody is that organized or have time to do that, so yes, please autodesk, the functionality is there, just make it happen, tabs for every cached render, tools to view the different versions and back buttons to the particular versions of renders.

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