Renderman Posted December 30, 2002 Share Posted December 30, 2002 I have been trying to figure out how to reduce the saturation of some of my maps on my GI renderings. The map images look fine in Photoshop. I have reduced the rgb level in the output rollout for the map with varying results. Short of reducing the saturation of the map in Photoshop (what a drag!), is there a proper way to do this? Anybody else having the same problem? Any other comments or sugestions on the image are greatly appreciated. Link to comment Share on other sites More sharing options...
Renderman Posted December 30, 2002 Author Share Posted December 30, 2002 Sorry here goes the image http://www.cgarchitect.com/forum/filepush.asp?file=LSB_West_1.jpg Link to comment Share on other sites More sharing options...
Eric Posted December 31, 2002 Share Posted December 31, 2002 I'm having a similar problem. I'm posting a pic of the rendering untouched in photoshop, and a reduced size copy of the material I'm using. The material swatch is actually the same material as on the main feature panel inset - the orange colored panel. I'm using a radiosity override material on it with: Reflectance Scale: 0.5 Color Bleed: 0.0 Transmittance Scale: 1.0 (which could probably set to 0.0) Luminance Scale: 0.0 Indirect Light Bump Scale: 1.0 The actualy material properties are: 2-sided (because it's faces brought in from Autocad) Ambient: Black Diffuse: The Pionite Sugar Maple swatch Bump: Amount 15 - Noise (defaults with size of .08) Specular Level: 91 Glossiness: 61 Soften: 0.5 Blinn Shader Link to comment Share on other sites More sharing options...
Renderman Posted January 1, 2003 Author Share Posted January 1, 2003 Eric- Here's another view of my project which illustrates the same problem you seem to have with your wood panel. My panels don't even show the wood grain and are over saturated. I have posted my settings as well. I hope someone can shed some light on this issue. Did you try lowering the rgb output of your diffuse map? Good luck. http://www.cgarchitect.com/forum/filepush.asp?file=South.jpg http://www.cgarchitect.com/forum/filepush.asp?file=LightPanels.jpg http://www.cgarchitect.com/forum/filepush.asp?file=MaterialEditor.jpg Link to comment Share on other sites More sharing options...
Eric Posted January 2, 2003 Share Posted January 2, 2003 I tried my render again with a decreased RGB level for that particular material, and it seemed to help the material more closely match the source material .jpg. Thanks for that suggestion! Link to comment Share on other sites More sharing options...
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