markf Posted November 20, 2007 Share Posted November 20, 2007 SHORT TITLE FOR SUGGESTION/BUG/ENHANCEMENT REQUEST ---------------------------------------------------------------- Noise dispayed accurately in viewport --------------------------------------------------------------- DETAILED DESCRIPTION OF YOUR REQUEST --------------------------------------------------------------- Noise maps can be displayed in the shaded viewport. They are not displyed accuratley. When you render the noise is quite diferent than what is shown in th shaded viewport. Why have it displayed if it is nothing liket he final output from rendering? --------------------------------------------------------------- WHY THIS REQUEST IS IMPORTANT TO YOU --------------------------------------------------------------- I use noise in allot of my materials. It would greatly speed up my workflow if I could see and adjust it interactively in a shaded view. Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted November 20, 2007 Share Posted November 20, 2007 That happens to a lot of procedural maps. I couldn't agree more. Link to comment Share on other sites More sharing options...
Tim Nelson Posted November 20, 2007 Share Posted November 20, 2007 Yes! Link to comment Share on other sites More sharing options...
Justin Hunt Posted November 20, 2007 Share Posted November 20, 2007 yes 2 Link to comment Share on other sites More sharing options...
Nic H Posted November 20, 2007 Share Posted November 20, 2007 x infinity Link to comment Share on other sites More sharing options...
Matt Clementson Posted November 21, 2007 Share Posted November 21, 2007 Agreed - gets my vote. And also for all procedural maps to be displayed accurately. Link to comment Share on other sites More sharing options...
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