iceman478 Posted November 21, 2007 Share Posted November 21, 2007 Ok I just need a simple way to make glass translucent with out using mental ray… I want the light of the sun to go through the glass not stop at the glass HOW CAN I DO THIS PLEASE PLEASE SOMEONE HELP!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
NenadK Posted November 21, 2007 Share Posted November 21, 2007 i'm not sure that this is what you expect, but here's a quick fix -> try selecting your glass objects and open Object Properties. There, you should UNCHECK "cast shadows". If you additionally use any renderer that supports global illumination or radiosity, it would be good to exclude these objects from processing GI - it will both speed up rendering as well as lighten up the part of the scene behind the glass. Link to comment Share on other sites More sharing options...
NenadK Posted November 21, 2007 Share Posted November 21, 2007 oops haven't read the question carefully... if a quick TRANSLUCENCY is needed, i would try using DoubleSided material, with "Translucency" set to higher values, above 50.0. but more likely that you will have to tweak and fake with additional lights to get the desired effect, depending on your actual scene. Link to comment Share on other sites More sharing options...
robkar97 Posted November 21, 2007 Share Posted November 21, 2007 To make a light cast shadows through semi transparent objects the shadow type must be set to "raytrace" - "shadow map" will render fully opaque... Robert Link to comment Share on other sites More sharing options...
Montwire Posted November 21, 2007 Share Posted November 21, 2007 Using self illumination with some clever maps (falloff,etc) works well for me and is usually a good and much faster cheat. Basically you don't use the sun or key light, just tweak the materials self illumination. Link to comment Share on other sites More sharing options...
iceman478 Posted November 21, 2007 Author Share Posted November 21, 2007 well its an exterior shot of a glass atrium type structure in front ...and the light system is a raytrace setup with a sky light no other lights... basically what i would love to see is the sub pass through the glass so u can see the sun and reflection on this room from the outside Link to comment Share on other sites More sharing options...
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