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UVW mapping multiple objects


Rendermedia
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Hi All,

 

I have downloaded a few scripts for mapping multiple objects like doors and windows,

 

http://www.scriptspot.com/3ds-max/multiuvw

http://www.scriptspot.com/3ds-max/multi-objects-unwrap

http://www.scriptspot.com/3ds-max/nrb-random-uvw

 

the scripts are helpful if the alignment is in the right place however, how do you get a UVW map to align itself correctly when the pivot point has been rotated away from the objects normal direction.

 

more importantly how do you batch this command to a bunch of geometry

 

Kind Regards

Mark

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