Rendermedia Posted November 23, 2007 Share Posted November 23, 2007 Hi All, I have downloaded a few scripts for mapping multiple objects like doors and windows, http://www.scriptspot.com/3ds-max/multiuvw http://www.scriptspot.com/3ds-max/multi-objects-unwrap http://www.scriptspot.com/3ds-max/nrb-random-uvw the scripts are helpful if the alignment is in the right place however, how do you get a UVW map to align itself correctly when the pivot point has been rotated away from the objects normal direction. more importantly how do you batch this command to a bunch of geometry Kind Regards Mark Link to comment Share on other sites More sharing options...
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