markf Posted November 26, 2007 Share Posted November 26, 2007 I am trying to get the light bulbs on the wall sconces and chandeliers to look better. Any suggestions for how to do this will be very much appreciated. http://www.openrangeimaging.com/test-posts/Lorian_Dining03_LowRes.jpg I have modeled the light bulbs and transparent (refractive) and reflective material applied. The sconces have Photometric - Free Point using the max 60W bulb preset. The chandelier has Photometric - Free Point - Web using an EIS file for a chandelier "candle" style bulb. I am ok (I think) with the look of the overall lighting. I can't seem to get control of the appearance of the bulbs. It doesn't look good to hide the bulb geometry. But they don't look realistic as is. Also odd is that moving the lights small amounts seems to have major effect. If I move one of the sconce lights up 1" it appears to get about 10 times brighter. Weird. Placing the lights is a bit problematic as the light icon gets smaller (zoom in) or larger (zoom out) when zooming in the viewports. Can a light occupy the same space as modeled geometry (light bulb) without causing conflict? Using Max 2008 and Vray Any strategy that anyone has used for showing these exposed bulb type of light fixtures would be much appreciated. Any other comments or criticisim about the rest of the image are also welcome. Thanks. Link to comment Share on other sites More sharing options...
markf Posted November 27, 2007 Author Share Posted November 27, 2007 I'm curious as to why no replies. The last image I posted in the Finished Work section also got no replies. I used to get a fair number of helpful comments and criticism's about the images I would post. Always helpful. I like to think that no one finds anything to critique with this, but that hardly seems possible. It's not a very compelling room (designed and decorated by others), perhaps it just doesn't generate any motivation to comment one way or the other. Or perhaps I need to figure out how to give it more of a wow factor? Link to comment Share on other sites More sharing options...
Justin Hunt Posted November 28, 2007 Share Posted November 28, 2007 Dont worry too much about the lack of comments, I think its just that time of year. Many of us have our heads down charging ahead for the end of the year. There is alot of potential to really play with the lighting here. Get some mood by only kighting with the chandiliers. Sort of candle lighting, soft and romantic. At the moment its looking too much like a game model with the even lighting. Good modeling and nice details JHV Link to comment Share on other sites More sharing options...
kippu Posted November 28, 2007 Share Posted November 28, 2007 i second that justin....lighting is too even and good potential for it to move no ahead Link to comment Share on other sites More sharing options...
markf Posted November 28, 2007 Author Share Posted November 28, 2007 Thank you for your replies! I am struggling with the lighting. Can't seem to get good control over how the sconce and chandelier's are lighting the scene. I feel I can't increase the intensity of those lights anymore without things starting to get burned out. I will try to play around with reducing the fill lighting and see what happens. Any other suggestions greatly appreciated. This is my first attempt at lighting an interior without some daylight coming in through the windows. Link to comment Share on other sites More sharing options...
alfienoakes Posted November 29, 2007 Share Posted November 29, 2007 This is my first attempt at lighting an interior without some daylight coming in through the windows. Just start off with one or two of the main lights, and add as you go along. If you have a couple of ceiling lights, start with them. You can see the effect each has then, and add as you see fit. Worst thing to do is to add all of your lights where you think they should be, and then try and light the scene. Makes it very difficult. Thing with a chandelier is its lots of low power lighting, rather than one powerful light, so it might take a bit of playing around. And looking at your scene, it looks like there is a little way to go before burn out..! Link to comment Share on other sites More sharing options...
Roest Posted November 29, 2007 Share Posted November 29, 2007 Think your on your way to good image. I agree about the lighting mentioned above. The second is your materials: I think if you make a nice wooden floor the overall image looks much better maybe add a little vraydisplacement. The wooden floor you are using is too large imo. well good luck! Link to comment Share on other sites More sharing options...
markf Posted November 29, 2007 Author Share Posted November 29, 2007 Thank you for your replies. I currently have a light placed at each of the bulbs in the chandelier. I'm thinking of changing this to one spot shining up and one spot shining down with the intensity and attenuation adjusted to look good. Any comments or advice on these differing strategies or suggestion for another light setup would be a great help. TIA Link to comment Share on other sites More sharing options...
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