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triangulate mesh


aanuit
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I want to triangulate a mesh. In 3ds if that's possible, but any other way is also fine. I will try to explain what I want.

 

This is what I want;

http://www.cs.berkeley.edu/~flab/cs294-5/project2/mesh.html

 

A few examples of the desired result;

The first picture on this page...

http://www.cs.cmu.edu/~quake/triangle.html

 

The first Picture on this page...

http://www.cs.berkeley.edu/~jrs/meshf99/

 

I know every 3d object is made out of triangles, but if you look at the pictures, you know it's something else I want.

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