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VIZ 4 Radiosity


Hef
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Hi All,

 

I'm quite new to VIZ 4 radiosity after using standard lights for the last 5 or 6 years and am having a lot of trouble getting my head around it. Also I'm getting quite a lot of internal images to work on recently, so I feel I need to

get my act together. Anyone know any decent

tutorials. The main problems i'm having is

an inability to control the intensity of lights

and the materials which I've being using for years seem to act differently in a radiosity scene - colours are more saturated and tend to bleed into entire image-essentially I've lost control over the image.

 

Any help is greatly appreciated.

 

Dave

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Hi there!

If You have a lots of bitmap based material this could be a solution:

 

When using a bitmap for material:

In Material roll out chose Diffuse color map, click output and lower the value for Output RGB Level.

Now the material appear darker in viewport but will look good after radiosity calc.

 

And You could always use a Radiosty override material on top of the standard material..

 

/Kent

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  • 4 weeks later...

yes...it was a nice suggestion regarding the RGB output. it really helps to read stuff from you guys. One question, if your using radiosity do you need other lights? like omni, spotlight, free direct?..or is this a stupid question?

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