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rendering objects in seperate passes?


Billabong
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Are there any tutorials around that show how to render certain objects in a scene in a separate pass. I have a few rpc cars I want to render separately, but on a different pass so I can give them motion blur in PS on my post work, but Im not sure how to do this and still keep my shadows and such. Thanks for any help

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Passes are easy to configure, but can be a pain to set up. When I set up passes for cars or whatever, I rely heavily on the 'vray matte' settings (in the vray object properties dialog) and setting certain objects to 'not visible to camera' (In the MAX object properties dialog). As for tutorials, I really dont know of any, but I would recommend that you experiment with extremely small simple scenes (cubes and cylinders and such) to figure out your settings.

 

-Nick

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