selos69 Posted December 5, 2007 Share Posted December 5, 2007 Hi all, I've read bits and pieces on Ambient Occlusion, however, everytime i do it gives me a headache. Could someone please explain in layman's terms the purpose and how and why you would use it in arch vis? Cheers! Link to comment Share on other sites More sharing options...
afterglow Posted December 5, 2007 Share Posted December 5, 2007 it's basically just a crude approximation of GI.. a shader that gives a GI like effect by adding darkness to corners/creases etc, but is faster that using GI. u don't really need it for arch stuff, but some people like to render an AO pass and add it in photoshop to give some pop. Link to comment Share on other sites More sharing options...
selos69 Posted December 5, 2007 Author Share Posted December 5, 2007 Simple as that huh! Cheers! Link to comment Share on other sites More sharing options...
PAWUK Posted December 5, 2007 Share Posted December 5, 2007 Heres a free plug in that will do the basic job http://plugins.angstraum.at/vrayao/ Link to comment Share on other sites More sharing options...
RyanSpaulding Posted December 13, 2007 Share Posted December 13, 2007 NM. Got it. Link to comment Share on other sites More sharing options...
Tommy L Posted December 13, 2007 Share Posted December 13, 2007 I think you can force 2 sided rendering on vraylightmat. Could you show us a render? Link to comment Share on other sites More sharing options...
RyanSpaulding Posted December 14, 2007 Share Posted December 14, 2007 I think you can force 2 sided rendering on vraylightmat. Could you show us a render? I wasn't able to find it. I tried forcing the 2 sided every way I could think of. I ended up flipping some normals and it worked fine. Link to comment Share on other sites More sharing options...
STRAT Posted December 14, 2007 Share Posted December 14, 2007 dunno about max, but for an ao pass in cinema's version of vray i'll use cinema's own native ao option. does exactly the same as vrays, but is actually faster and easier to use. Link to comment Share on other sites More sharing options...
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