Grumpf Posted December 13, 2007 Share Posted December 13, 2007 Hi guys, my rendered speedtrees objects are quite ugly using Vray: Alpha channel arevery black and part of trees are very blurred... even on still picture... Has anybody find a solution for it ???? Thx 4 All !! Link to comment Share on other sites More sharing options...
Grumpf Posted December 13, 2007 Author Share Posted December 13, 2007 for being more precise,the forum issue: "Secondary rays bias 0.001 and on the commons tab_options_force 2-sided." didn't work for me (sorry for my poor english) Link to comment Share on other sites More sharing options...
EricMLevy Posted December 13, 2007 Share Posted December 13, 2007 My Speedtree Tutorial Link to comment Share on other sites More sharing options...
Grumpf Posted December 13, 2007 Author Share Posted December 13, 2007 First of all, thank you very much for your answer... ...This solution is very good for flickering and blur problem, but don't affect alpha map ones, I still have the problem, especially on close range... I've put below an exemple I think, I gonna choose the recommended Vray forum's moderators solution: "Don't use Speedtree with Vray..." Anyway, Thank you again for your help !!! Link to comment Share on other sites More sharing options...
EricMLevy Posted December 13, 2007 Share Posted December 13, 2007 My tutorial absolutely solves that problem. I'm using V-Ray 1.5, and have tested and used in production. Gotta switch to VRayMtl and make sure the maps aren't being blurred. Link to comment Share on other sites More sharing options...
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