Renderman Posted January 3, 2003 Share Posted January 3, 2003 I found out that if you run a radiosity solution and then change one of your materials properties a tiny amount, you gain a tenfold speed in rendering without any noticeable difference in quality. Has anyone else come accross this? I was rendering an animation during the Holidays and after 4 days when I came back the thing wasn't done! @#$@@@! It was only a test and I needed to tweak one thing slightly. When I rendered it again whithout running the solution again, the animation took 14 hours and I can't tell the difference. Same thing with higher res rendering: it took ten times less. Can anyone else experiment with this and report please. What do you think is behind it. Cheers and I hope this helps if you are in need of time. Who isn't! Juan Link to comment Share on other sites More sharing options...
abicalho Posted January 4, 2003 Share Posted January 4, 2003 Can you give me more information in a step by step format with detailed info on your scene? This is sorta what I am looking for: - Number of lights and types - Rendering mode - If Regather, what settings - Shadow generator type and settings in case you're using Render Direct or Regather and the lights are not set to store direct illumination - Raytracing Globals Settings Then, to the point of your message: - What material property was changed - What material type/maps it is There are an infinite number of variables in a rendering (they're finite, but they're combination leads to a very very very large number). Knowing a bit more about your scene helps a lot understand what's going on. Thanks, Alexander | discreet Quality Engineer Link to comment Share on other sites More sharing options...
nisus Posted January 4, 2003 Share Posted January 4, 2003 Hi, If you were using a harsh global meshing and didn't change anything toyour meshes, viz would not have to recalculate it again... but going from over 96hours to less than 14 sounds a bit to weird... Anyway, give us more info about your scene and used refinening methods rgds nisus Link to comment Share on other sites More sharing options...
Renderman Posted January 4, 2003 Author Share Posted January 4, 2003 Hi guys- Here are two images of my settings. The setting I changed was the output that is encircled in red. I changed it from .72 to .70. I have also experimented with changing the rgb output of a map with the same results. http://www.cgarchitect.com/forum/filepush.asp?file=Settings_1.jpg http://www.cgarchitect.com/forum/filepush.asp?file=Settings_2.jpg This last image I have posted before on my posting about map saturation. http://www.cgarchitect.com/forum/filepush.asp?file=LSB_West_1.jpg Did anyone experiment with this? Any comment would be appreciated as well. Thanks, Juan Link to comment Share on other sites More sharing options...
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