Devin Johnston Posted December 19, 2007 Share Posted December 19, 2007 I've created some models using Maxwell and I've needed to use them in Vray so I've merged them into my scene and replaced all of the materials. However now when I try and render the scene with a computer that doesn’t have Maxwell installed on it I get a missing .dll error and the machine won't render. As far as I can tell the scene has no Maxwell materials in it so I don't know why it's saying it needs Maxwell installed in order to render a Vray scene. Any ideas how I can fix this? Link to comment Share on other sites More sharing options...
notamondayfan Posted December 19, 2007 Share Posted December 19, 2007 try merging it all into a new scene? ive had this issue with brazil. Link to comment Share on other sites More sharing options...
Devin Johnston Posted December 19, 2007 Author Share Posted December 19, 2007 I've done this but get the same result. Link to comment Share on other sites More sharing options...
Claudio Branch Posted December 19, 2007 Share Posted December 19, 2007 This may be a counterproductive suggestion, but you might consider trying the V-Ray scene converter (right click menu) and convert all your materials to V-Ray. Perhaps that will solve your problem? Link to comment Share on other sites More sharing options...
Devin Johnston Posted December 19, 2007 Author Share Posted December 19, 2007 Hey Claudio, it's a good suggestion and I've tried it with no success. Link to comment Share on other sites More sharing options...
Devin Johnston Posted December 19, 2007 Author Share Posted December 19, 2007 Question, if I use the material editor's material/map browser wouldn’t it show any and all materials? Link to comment Share on other sites More sharing options...
Devin Johnston Posted December 19, 2007 Author Share Posted December 19, 2007 Well I've looked and I know which objects are causing the problems but there is nothing attached to or applied to them that have anything to do with Maxwell other than they originally came from a Maxwell scene. My work around is to install the .dll onto all of my machines, that works but it's still bothering me. Link to comment Share on other sites More sharing options...
FlyinHawaiian Posted December 19, 2007 Share Posted December 19, 2007 Not sure if that missing dll issue is quite related, but I've had good success with using the "KillMissingModifiers" script in the BSpack when I get missing modifiers in a scene. Not sure if materials quite fall into that category, but it's worth a try. That BlurScriptPack is here: http://www.neilblevins.com/blurscripts/blurscripts.htm Certainly sounds like an annoying problem. Good luck with it. Link to comment Share on other sites More sharing options...
BrianKitts Posted December 20, 2007 Share Posted December 20, 2007 If you know what object it is.... what if you export it's geometry out of max using a format such as DWG that doesn't hold material attributes, then just reimport it, it should wipe it clean Link to comment Share on other sites More sharing options...
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