p_4204 Posted December 19, 2007 Share Posted December 19, 2007 I have used the hair and fur modifier to create a grassy field and then I used a particle system to generate a falling star. When I try to render it I get a ERROR message saying that the "topography has changed". There is a conflict with "hair and fur" and "particle systems"! Anyone have an answer or work around. Link to comment Share on other sites More sharing options...
robkar97 Posted December 20, 2007 Share Posted December 20, 2007 If you isolate the two, and only render either one, will this work? Link to comment Share on other sites More sharing options...
RodT Posted December 20, 2007 Share Posted December 20, 2007 try using displacement rather than fur on your grass? if you're at the scale to be able to see the sky it might work better for you.... Link to comment Share on other sites More sharing options...
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