Jump to content

hdr + viz part 2


@lkion O
 Share

Recommended Posts

Hello everyone

 

i finaly managed to use hdri shop with viz 4 - with your help of course. This is my first image, its been compressed down, but i think the result are good!

http://www.cgarchitect.com/forum/filepush.asp?file=hdr.jpg

 

Here is another question for all the viz users. In order to use hdr i need to set it as you suggest as environment map and then as skylight.

But what if i want to use the light coming from the hdr but i want to have another backround - so i can use camera match technique. Is there any way i can do this?

 

Thank you all :)

Link to comment
Share on other sites

how did you render that? i don't know the maps you used, but that doesn't look right to me.

for different environment & background there are multiple ways.

brazil and vray can load their own skylight maps.

or you can use a skydome (geosphere with flipped normals and hemisphere) which is invisible to the camera (object properties).

Link to comment
Share on other sites

This is what I would try:

 

- Use a skylight in Viz 5.

- In the skylight settings use a map

- Make sure the "Map" checkbox is checked

- use a bitmap, and select the hdri image

- open the material editor

- drag the bitmap from the skylight to an empty spot in the material etidor

- a dialogue will come up to copy the map... select "instance'

- on the bitmap options, select "Environment" (instead of "Texture").

- Under the Mapping type, select "Spherical"

 

That should work.

 

Now you can have a different environment which will be different from your light.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...