nelpiper Posted December 26, 2007 Share Posted December 26, 2007 Hi guys. If anyone read the article on the VISUALIZATION INSIDER called "understanding architectural drawings", the author says that the first thing he does when he's got a set of AUTOCAD drawings is throw away the dimensions. I understanding that fine precision maybe is not a requirement in visualizations. How can you model without dimensions? Is there any standards dimensions for doors, walls, windows, etc? If so, does anyone know where? Thanks. Link to comment Share on other sites More sharing options...
3dSol Posted December 26, 2007 Share Posted December 26, 2007 you can have a "clean" file that you use to link to your 3d program for easy file handling and precise modeling and you can have a complete file open in another instance window of your cad program, that you use to get references when modeling Link to comment Share on other sites More sharing options...
bjornkn Posted December 26, 2007 Share Posted December 26, 2007 I guess it all depends on what kind of 3D program you're using? When I import a set of Autocad files they have the correct dimensions. There's no need to keep any text showing dimensions, because I can use the dwg lines for snapping my model to, with very precise dimensions. That is in SKetchUp, but in other programs you should also be able to import the dwg/dxf files with correct dimensions? Even when imported as bitmaps/background that should be possible in most programs. Link to comment Share on other sites More sharing options...
Claudio Branch Posted December 26, 2007 Share Posted December 26, 2007 You would definately want a printed copy of the plans with dimensions for quick reference and/or the actual electronic file. The called out dimensions are useless for your final product (rendering/animation) once you get into Max. Link to comment Share on other sites More sharing options...
znotlin Posted December 28, 2007 Share Posted December 28, 2007 well, I think that for operability he is absolutely right, ditching the dimensions is really easier so your not porting all that extraneous stuff into MAX. However I think a problem with a lot of architectural renderings (and architecture) is that the scale is off because the author doesn't really know how big the building is, and how people/entourage relate to it in the real world. So I would definitely keep that in mind when your working and at least think about how big things are as you're snapping onto points. If it is all about euclidean or cartesian geometry and tracing someone elses lines than you tend to forget actual size. Link to comment Share on other sites More sharing options...
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