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theater WIP


nelpiper
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you dont need to keep making new threads. just the one will do thank you :)

 

getting better, but still some issues.

 

first off, change the camera view. i know it's still wip stage, but even so, a decent camera view is needed whatever.

 

secondly, the foliage is better, but it's so uniform. you can see it tiling and repeating dreadfully. give it some variance.

 

thirdly, AA. you have serious aa issues in both the mesh and textures.

 

how about a decent glass material to the glazing too? and make the roof tile map a bit smaller.

 

also, there's no definition in the white window frames and door frames. this is due to low gi settings.

 

to make life easier on yourself, i suggest you at least up your wip quality before you post. make sure the aa is correct and the p.o.v., then we can give you a proper crit.

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Hello guys. I changed the angle a little bit to show some o the roof top and I made some DOF. I am thinking about using a soften AA filter to blur a little bit the grass. Would you think that would be a ready for me to render it in a higher resolution and stick to my portfolio? Thanks for watching and your critics are and have been priceless to me!!! Thanks:D

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i personally think the grass looks fine :) although, i'd completely get rid of the DOF, it aint needed in a set of images such as this. my main crit left is the glass. it looks like a mirror. it needs depth and transparency. i'd play with the settings a bit and see what comes out. you might even need to place something behind the glass to show depth (ie, blinds, drapes etc etc)

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