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alpha channel in viewport?


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I've done a bit of searching for an answer here this with no luck so far.

 

I've seen it possible on some of my materials to show the alpha channel in the viewport, but can't seem to get it to work with other materials. Anyone know what settings to use to get the alpha channel to show up in the viewport?

 

Not just being able to show the black and white image, but to actually see the alpha channel applied to the object in the viewport without rendering.

 

Thanks!

 

M-

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