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direct x giving error but open gL works fine


chow choppe
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I am working on a quad core machine with a 512mb card Hd3870

While working in max9 in 64 bit windows if i work on a heavy scene max crashes and gives error if i use direct 3d as viewport configuration driver and i again try to open it it again crashes.If i change to openGL thefie works fine but then my vieport navigation is slow as compared to sirect 3d.

 

How can i solve thiss issue because i ahve always heard that we should use direct 3d in 3dsmax. Also FYI i am using directx9.0c

 

Thanks

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wow! I was looking for a solution for my problem and I thought that this is my own problem!

My Hardware is too different but I have same problem!

 

CPU : AMD X2 Dual core 4400+

VGA card: nvidia Gfource 7300

And Windows xp x64 edtion also!

 

I have found out a point, did you know?

when I open the dxdiag and goto the 64bit version of dxdiag,

I found that the version of directx is "not found"

And I think there is some problems with installing dirrectx on this windows

I think the dirrectx can not operate in 64bit mode, and it acts as well as in windows 32bit edition.

 

please let me know about what you find about this problem.

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