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UNC Paths ???


navdeep2502
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UNC = Universal Naming Convention

 

UNC paths are written in the form \\servername\sharename\directory\directory\filename

 

So instead of having C:\Temp\MyFile.doc you would have \\computername\c$\Temp\MyFile.doc

 

The benefit of this is that you don't need to maintain the same drive letters on all computers in your render farm, it pretty much guarantees that all slaves will find a file.

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UNC = Universal Naming Convention

 

UNC paths are written in the form \\servername\sharename\directory\directory\filename

 

So instead of having C:\Temp\MyFile.doc you would have \\computername\c$\Temp\MyFile.doc

 

The benefit of this is that you don't need to maintain the same drive letters on all computers in your render farm, it pretty much guarantees that all slaves will find a file.

 

 

Where r these naming convention set.

 

as the same naming convention is used when we call the vray proxy from the server....

 

plz explain

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Navdeep, for every file that is referenced in your scene, such as bitmaps for materials, you would specify the path to it with the UNC naming convention.

 

For example, let's say you have a wood material applied to a table object in your scene. When you create your material in the material editor, and browse for your wood texture file, specify it by going through My Network Places in the file browser. You will see that the pathname looks very much like what Matt has indicated. Even if the file is local to your machine, if it is rendered on another computer in the same network, it can find the file.

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Newer versions of MAX (9 and upwards I think) can be set to convert all paths to UNC by default if that's what you need - so even if you pick a file from a local drive (eg c:\) it will get convert to the correct UNC path without you having to think about what's involved.

 

 

Hi ,

 

Finally i have got the option in max 9 for converting my vray proxy paths to UNC.

 

It's in the File / Asset Tracking / selecting all the vray prxy / right click / preferences / convert all paths to UNC...

 

 

 

Thanks a lot.

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