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my blotchy image


Dave Oliver
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try pass -5,-4

 

you will lose some detail but image would be smooth, no blotchy.

 

 

this is sort of a continuation of my other thread.

 

fill size irradiance map

QMC secondary bounces

subdivisions:150

samples:75

passes: -3 to -1

everything else default i think

 

is it better to render a half-size map of better quality than full size one?

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I personally don't like this approach. Using such low settings will give you a terrible GI solution, and the case here is to increase quality. IMHO, using -5,-4 is almost like using nothing at all.

First, take a close look at your materials. Make sure they are all VRayMatl (not standard and, especially, not raytrace). Then, take a look at the lights and their subdivs. If everything is fine, try changing things to:

IrrMap - Low, with Hemisph.Subdivs at 60 and Interp. Samples at 40 (it's just a test)

LightCache instead of QMC, using 500 and 0.02 (screen).

Also, check your QMC Sampler settings and make sure they're default (0.85 and 0.01).

Render and see what changes (and call us in the morning ;))

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