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'Pack-and-Go' for MAX?


RyanSpaulding
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Hey guys,

 

In the past, I've worked a bit with Maxwell and one of the nice features was a 'pack and go' function. What this did was allow the user to choose a destination directory for files...and it would save the maxwell file, along with all textures and needed elements into that directory chosen. This made it easy to go from workstation to workstation on different networks, being confident that you wont be missing anything when you open the file elsewhere.

 

Does this exist as a script?

 

A reverse lele script would be nice too...bringing all butmap RGB output back to 1.0 from the .255.

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Max has resource gather, think its in the 'utilities' section now under 'more'. This lets you do exactly as youve said. If your doing very large scenes it can be a bit unreliable but thats probably more down to our dodgy network than max. :)

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