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Convert Mesh to Spline?


adamantine
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Hello all,

 

Is there any easy way to convert a mesh into a spline? I need to make curbs out of a road surface. Because the road surface bends all the way around and also goes up/down the hill, its going to be really tedious to do curbs manually. I wonder if the road surface edges can be quickly converted into splines so I can build the curb model from them.

 

Thank you!!

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If the road follows exactly where you want the curbs to be (the edges of the road mesh will be the location for the curbs) you can do an edit mesh, then edges, and "select open edges" it will pick all of the outside edges at once. Then you choose convert to shape, and make sure you choose linear for the line type.

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