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City planning renderings


pailhead
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I have a studio class in school where i'm designing an urban area. I would like to create some 3d renderings to go with all of my plans but i don't really have an idea how they should look. Could you point me towards some professionally done renderings/illustrations on this subject?

 

Most of the ones i've seen so far were obviously done by the architects / planners themselves because they lack some fundamentals in CG aspects. I would like to see how professional illustrators (arch viz people) attend to this matter.

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I have lately done a couple of these and would also like to see some good examples.

I am struggling with landscaping and its very difficult to decide what balance between realism and graphic abstract should be. The files easily balloon in size and then you have to revert to less quality and more graphic.

If anybody has any sites which show urban planning examples it would be great.

i will show some examples later.

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This is an overall for a new township layout. It is used to explain housing types and suburban concepts graphically. The first one I did was very graphic and then the client requested more realism in this one, which is difficult as whatever you add detail wise gets multiplied by the number of instances you have of one prototype.

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This is an overall for a new township layout. It is used to explain housing types and suburban concepts graphically.

 

Looks like a pretty clear example of sprawl to me - just alot of cookie cutter car based development. It would be nice to show how one could get around via a corridor of public transporation and bike/pedestrian based networks.

 

I know the original question was on graphic methods - but since you are doing an urban studio project it would be really nice to see something that isn't promoting more CF development.

 

I'd like to see the graphics that you develop. Good luck.

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