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Disappearing polygons w/ GI


Arnold Grove
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Hi all,

 

A simple problem Im sure. Im creating a sofit on a drop ceiling. A simple shape...a reqtangle with 4 width cross pieces and 2 lenth pieces. I joined them together with a boolean so it would be one piece.

 

When i render w/ GI (vray) the I have a black hole..missing ploys where they intersected. I expected that before i booleaned because of ploys crashing into each other but Im still missing polys.

 

I first tried with a splne shape extruded. Then I made boxes and criss crossed them..and then booleaned...still missing polys.

 

I tried a quicke render w/ one omni..all fine..but as soon as i turned on GI and my IES lights Im missing polys. Weird.

 

Perhaps my method of modelign the sofits is wrong. But the end result is the missing polys. Any ideas?

 

Thanks very much

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