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VRay object id Jagged


YOHKOH
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I dont know that that is possible, you're better off using the multi-matte render element to extract objects, as it uses the AA of the final image.

 

from what i've been able to tell, the object ID and other aliased types like that are meant to be used in conjunction with the coverage type, but I must confess i've never taken the time to figure out how/why/etc, as the multi-matte works great.

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