jorisAR Posted January 23, 2008 Share Posted January 23, 2008 Hi there, The attached picture is a test render, it's a box with on each side glass windows. I created a vray-sun, used vray-physical camera. HDRI in environment background, and the same HDRI in the environment override and the reflection / refraction override (F10). But whem you look through the glass the background is black. Even when I don't use HDRI and just a white background it turns out black.... The glass has a thickness of 1 cm (drawn in autocad) Can someone help me?! Don't know what I'm doing wrong. The second image, is a standard Vray render, with target direct light and normal camera, and both environment and reflection/refraction override checked. Greetz Link to comment Share on other sites More sharing options...
kiittea Posted January 23, 2008 Share Posted January 23, 2008 could you post your glass settings so that we can help you out Link to comment Share on other sites More sharing options...
jorisAR Posted January 23, 2008 Author Share Posted January 23, 2008 Here are my glass settings Link to comment Share on other sites More sharing options...
Matt Clementson Posted January 23, 2008 Share Posted January 23, 2008 I'm not a Vray user but it looks like a case of not enough refraction bounces. Link to comment Share on other sites More sharing options...
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