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window background problem


jorisAR
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Hi there,

The attached picture is a test render, it's a box with on each side glass windows.

I created a vray-sun, used vray-physical camera.

HDRI in environment background, and the same HDRI in the environment override and the reflection / refraction override (F10).

But whem you look through the glass the background is black.

Even when I don't use HDRI and just a white background it turns out black....

The glass has a thickness of 1 cm (drawn in autocad)

Can someone help me?!

 

Don't know what I'm doing wrong.

The second image, is a standard Vray render, with target direct light and normal camera, and both environment and reflection/refraction override checked.

 

Greetz

testwindow1hr9.jpg

testwindow2nf8.jpg

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