Jump to content

Matte material script for rendering passes


frank1331
 Share

Recommended Posts

Does anyone know if there is a script out there that will apply a matte material to all but the selected objects so that I can render out individual objects. There used to be a script by Scott Onstott that did this, but I can't seem to get it to work in Max 2008.

Link to comment
Share on other sites

there is a shader called "Subset of scene" load it into the lens slot in the render dialogue. Choose which object you want to be rendered add it to the list and render. It helps if the FG is saved before hand, if not then switch on Calculate FG for entire scene.

 

This works really well, except for RPC's which dont bet masked properly.

 

JHV

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...