Tommy L Posted February 4, 2008 Share Posted February 4, 2008 Anyone know what the big blue splotch is on the ceiling? Link to comment Share on other sites More sharing options...
AJLynn Posted February 4, 2008 Share Posted February 4, 2008 Are you using mental ray? Perhaps with a sneaky old-fashioned material or Architectural with an incompatible raytracing shader in it? Link to comment Share on other sites More sharing options...
dinhtuan Posted February 4, 2008 Share Posted February 4, 2008 Vray have problem with Architectural and raytrace also Link to comment Share on other sites More sharing options...
RodT Posted February 4, 2008 Share Posted February 4, 2008 looks to be a reflection from the light at the bottom of the stairs, bouncing off the glass of the rail system, why, couldn't tell ya sorry Link to comment Share on other sites More sharing options...
Tommy L Posted February 5, 2008 Author Share Posted February 5, 2008 Ive been trying to solve lighting anomolies all day........ Turns out (ass usual) there was just one box ticked that shouldnt have been. Irradience map refraction was enabled. Doh! Link to comment Share on other sites More sharing options...
Eric Sosa Posted February 5, 2008 Share Posted February 5, 2008 mesh problem. I have seen another guy having the same problem..the outside ligth goes through somewhere. make shure all objects around the building are aligned and properly placed. Link to comment Share on other sites More sharing options...
Tommy L Posted February 5, 2008 Author Share Posted February 5, 2008 No it wasnt a mesh problem. It was a GI caustics problem. I didnt turn it off so the glass material in the balustrades was refracting the sky all over the place. Link to comment Share on other sites More sharing options...
kippu Posted February 6, 2008 Share Posted February 6, 2008 could have been a paintball tournament going on Link to comment Share on other sites More sharing options...
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