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environment: sky color


smr_VIZ
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I recommend the mr photographic exposure control. I find that often the renderings end up too bluish, but this can be fixed (non-physically I guess) by playing with the tint and saturation values.

 

If you're doing interior shots, consider using mr sky portals for your windows and lower the multiplier for the sun.

 

Robert

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HI, Guys:

 

Thanks for all the suggestions. To slove the problem, I created a test file from scratch. Your all comments have been input into my test file. The sun and sky is OK, It can lit my scene now. But the sky in the scene still very dark, even though the rendering is ok. Under View> Viewport Background, I select display background.

 

Is this common in MR?

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Go to Tools/Light Lister and in your sky parameters change the saturation to about .6 or whatever this will tone down your sky colour. Also the sky coulor is relevant to the time of day so if you set your time of the sun to dusk or dawn everything will go a browny yellow try it!

Hope this helps

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For the background to show in the viewport, you'll need to activate it first (note that this will affect viewport refresh rate - things will slow down a little)

 

Go to Views > Background image, then check [x] user environment background and [x] display background (and make sure you have a "mr physical sky" assigned to the environment slot - hit "8" to bring up the environment dialogue).

 

This should be enough. If the rendering is too dark or bright, consider using the "output" value to compensate.

 

Cheers

Robert

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Tommy,

 

Thanks for the help. Here is the file. BTW, Do you know how to put a sky image into the MR physical sky map?

 

Hi James

 

Have a look at the attached image I have shown you where the settings that you need are. If you would like better results with the clouds in your scene try putting a hdri image into the use custom background slot. Hope this helps you seem to have the jist of it anyway.

 

Tommy

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