smr_VIZ Posted February 5, 2008 Share Posted February 5, 2008 Hi, all, After I created a MR daylight, and physical sky light, my scene is still dark. No matter how I move the sun light location, there is no bright blue sky appeared in my screen. What did I do wrong? Link to comment Share on other sites More sharing options...
Dave Buckley Posted February 6, 2008 Share Posted February 6, 2008 use some proper exposure control, Link to comment Share on other sites More sharing options...
Tommy Burns Posted February 6, 2008 Share Posted February 6, 2008 Also make sure you have an mr phsyical sky map in your environment slot Link to comment Share on other sites More sharing options...
robkar97 Posted February 6, 2008 Share Posted February 6, 2008 I recommend the mr photographic exposure control. I find that often the renderings end up too bluish, but this can be fixed (non-physically I guess) by playing with the tint and saturation values. If you're doing interior shots, consider using mr sky portals for your windows and lower the multiplier for the sun. Robert Link to comment Share on other sites More sharing options...
smr_VIZ Posted February 6, 2008 Author Share Posted February 6, 2008 HI, Guys: Thanks for all the suggestions. To slove the problem, I created a test file from scratch. Your all comments have been input into my test file. The sun and sky is OK, It can lit my scene now. But the sky in the scene still very dark, even though the rendering is ok. Under View> Viewport Background, I select display background. Is this common in MR? Link to comment Share on other sites More sharing options...
Tommy Burns Posted February 6, 2008 Share Posted February 6, 2008 Go to Tools/Light Lister and in your sky parameters change the saturation to about .6 or whatever this will tone down your sky colour. Also the sky coulor is relevant to the time of day so if you set your time of the sun to dusk or dawn everything will go a browny yellow try it! Hope this helps Link to comment Share on other sites More sharing options...
robkar97 Posted February 6, 2008 Share Posted February 6, 2008 For the background to show in the viewport, you'll need to activate it first (note that this will affect viewport refresh rate - things will slow down a little) Go to Views > Background image, then check [x] user environment background and [x] display background (and make sure you have a "mr physical sky" assigned to the environment slot - hit "8" to bring up the environment dialogue). This should be enough. If the rendering is too dark or bright, consider using the "output" value to compensate. Cheers Robert Link to comment Share on other sites More sharing options...
smr_VIZ Posted February 8, 2008 Author Share Posted February 8, 2008 I did it all the same as you guys said. Still nothing happened. Any other thougths? Link to comment Share on other sites More sharing options...
Tommy Burns Posted February 8, 2008 Share Posted February 8, 2008 Post the scene and i'll have a look at it for ya Link to comment Share on other sites More sharing options...
smr_VIZ Posted February 8, 2008 Author Share Posted February 8, 2008 Tommy, Thanks for the help. Here is the file. BTW, Do you know how to put a sky image into the MR physical sky map? Link to comment Share on other sites More sharing options...
robkar97 Posted February 9, 2008 Share Posted February 9, 2008 Hi, I'm not 100% sure, but I think I read somewhere you drop the map in the "haze" slot... ? To access the mr physical sky, drag the map into the material editor. Robert Link to comment Share on other sites More sharing options...
Tommy Burns Posted February 11, 2008 Share Posted February 11, 2008 Tommy, Thanks for the help. Here is the file. BTW, Do you know how to put a sky image into the MR physical sky map? Hi James Have a look at the attached image I have shown you where the settings that you need are. If you would like better results with the clouds in your scene try putting a hdri image into the use custom background slot. Hope this helps you seem to have the jist of it anyway. Tommy Link to comment Share on other sites More sharing options...
Justin Hunt Posted February 11, 2008 Share Posted February 11, 2008 If you ar using the mr photographic exposure, switch the physical scale from physical to unitless with a value of 80000 (or more) then you wont have to crank the output so high. JHV Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now